Map Progression
Easter Eggs
Pack-a-Punch
- Turn on the Power.
-
Interact with the teleporter mainframe on the stage to initiate the linking sequence. Then, interact with the
teleporter pad in the spawn room to complete the link.
- Interact with the teleporter on the stage to teleport to the Pack-a-Punch room. All players inside the teleporter will be teleported.
-
You have 30 seconds to Pack-a-Punch before you're forcefully teleported back. Any weapon in the machine when you teleport will be permanently lost. The seconds hand on the clock above the
Pack-a-Punch machine will indicate how much time you’ve left; you'll be teleporter when it hits 12.
- The teleporter will go on cooldown for 1 minute. You'll need to link the pad and the mainframe every time you want to teleport.
'115' Song (BO1, BO3)
Link to song on streaming
here.
-
To start the song, interact with three hidden rocks around the map:
Film Reel (BO1, BO3)
- Activate Pack-a-Punch.
- As you're teleported out of the Pack-a-Punch projector room, you'll be brought to one of four random rooms. In one of these rooms, you'll see a film reel you can pick up.
-
With a film reel, interact with the Projector in the Pack-a-Punch room. It will change what's shown on the projector screen, and an audio
log will start playing.
- There are three total reels you can find and play.
Model Rocket Launch (BO1, BO3)
- Turn on the Power.
- In the Dressing Room, jump 5 times in front of the left one of these two mannequins near the door to the Speed Cola room.
- Teleport to/from Pack-a-Punch until you end up in the Pentagon-style room. Interact with the Rocket model to make it blast off.
'Samantha's Sorrow' Song + Free Max Ammo (BO3)
Link to song on streaming here.
-
Stand beside the blue door in the Alley and count the number of knocks you hear. You will hear three distinct numbers with short pauses
between them.
- Melee the door in the same pattern as you hear. Example, if you heard "115" then melee once, wait 1-2 seconds, then melee again, wait, then melee five times.
- Repeat this two more times with two different number sequences.
- If done correctly, you'll hear a sound, and the Samantha Doll will appear in front of the stage.
-
Interact with the Doll to make it disappear. Five will spawn around the map, one at a time. The doll will make a sound when you're close to it. Shoot the doll to spawn the next one.
- If you take too long to find a doll, Samantha will laugh. You can restart immediately by interacting with the first doll again.
- Doll Locations:
-
- Theatre Area - On a seat in a zombie spawn, on the Juggernog side
- Theatre Area - On top of a seat, right of Juggernog
- Theatre Area - On window sill of the Projector room
- Theatre Area - Hanging below the large "orb", below the main chandelier (above the turret)
- Theatre Area - On a seat in the first row on the right side
- Theatre Area - Down the stairs from the teleporter, in front of some canisters
- Theatre Area - On the broken part of the balcony above the initial doll location
- Theatre Area - On the light on the upper viewing area, left of the projector window
- Stage - On the metal platform with the ladder, above the door to the dressing room
- Stage - Behind the fake wall prop near the Wunderfizz
- Once you shoot the last doll, it'll spawn near the stage again, standing up. Interact with it to start the song and spawn a Max Ammo powerup.