Outbreak Guide | Black Ops Cold War Zombies

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Wonder Weapons

The Ray Gun, D.I.E., and RAI-K 84 are available in Outbreak through Loot Boxes, boss/Orda kills, the Mystery Box, Trials, and so on. There are no Easter Eggs to get them for free. The Elemental Upgrades for the D.I.E. are found at the specific locations shown below.

UpgradeLocation
ElectroboltFound on the large array on the right (when viewed on the map) in the Duga region.
Nova-5Found on a Silo at the train loading area near the western border of Golova.
Cryo-EmitterFound in the middle of a frozen pond by the Upper Highway near the southern border of the Alpine region.
ThermophasicFound in the Burnt Forest near the southern border of the Ruka region.

'Ravenov Implications' Main Quest

Stats (Solo): Difficulty - 8/10, Est. Completion Time - 1 Hr to 1:30 Hr

  1. Recommended Loadout
    CategoryTypeRecommended Item
    Field Upgrade-Frenzied Guard
    M16 Tactical RifleSightOptional (Hawksmoor recommended)
    MuzzleInfantry Compensator
    Barrel20.5" Task Force
    BodyEmber Sighting Point
    UnderbarrelPatrol Grip
    MagazineSalvo 54 Rnd Fast Mag
    HandleAirborne Elastic Wrap
    StockSAS Combat Stock
  2. Obtain the Beacon Listening Device

  3. Reach Round 3. After selecting warp at the beacon on round 1, shoot/melee the beacon until it breaks and leans over, skipping round 2 and going straight to round 3.
  4. Find a radio (locations below) and interact with it. Interacting starts playing Feedback and spawns a wave of zombies and mini-bosses nearby. Once you kill them, the subtitles will show a number. Find the three amplifiers around the radio and set them to that number.
    Map NameLocation On Map
    AlpineMap
    ArmadaMap
    CollateralMap
    DugaMap
    GolovaMap
    RukaMap
    SanatoriumMap
    ZooMap
  5. Once the three Amplifiers are set to the correct number, go back to the main radio and interact with it. It will drop a Beacon Listening Device.
  6. Go to the Beacon and select the "Respond" option. If you don't want to listen to the dialogue, you can warp as soon as the beacon will let you interact with it again. Otherwise, warp whenever you'd like. If the next region is Ruka, skip ahead one more region.
  7. Obtain the Microfilm

  8. In the new region (skip the map Ruka; if you get it), find the Stone Monkey Bomb Statues (locations below) and look for one with an "M" drawn on a nearby wall. Shoot that statue to drop Microfilm Reels. Shooting a wrong statue won't fail you, so you can just shoot them all until one drops.
    Map NameLocation On Map
    AlpineMap
    ArmadaMap
    CollateralMap
    DugaMap
    GolovaMap
    SanatoriumMap
    ZooMap
  9. After picking up the Microfilm Reel, take it to a projector and interact with it three times. Wait for each dialogue to finish before interacting again. Once the third dialogue starts, you can warp.
    Map NameLocation On Map
    AlpineMap
    ArmadaMap
    CollateralMap
    DugaMap
    GolovaMap
    SanatoriumMap
    ZooMap
  10. Once you spawn in Ruka, follow the mission objective to enter the Missile Silos. Once inside, navigate to the bottom floor of Silo A and locate the computer terminal labelled "Lift the Lockdown." Interact with it to start the cutscene.
  11. Finding and using the Launch Keys

  12. You must now find three launch keys. They're each tied to a series of steps and are located in Silo A, B and C respectively.
  13. Silo A: Monkey & Essence Trap

  14. On the bottom floor of Missile Silo A is a dead-end tunnel which contains an Essence Trap, collect it to replace your Tactical Equipment slot. (It is the same as the traps found in the Firebase Z Easter Egg)
  15. There will be an Aether Monkey in one of the vents along the walls of Silo A. You must slowly approach the vent the Monkey is in until it vanishes.
  16. Once it's gone, throw the Trap near the vent and then run away from the trap. Once you're far enough, the Monkey will teleport onto the trap, activate it to attempt to capture the Monkey.
  17. The Monkey will escape, but it will leave a key on the trap, interact with it to pick up the key.
  18. Silo B: Aetherium Canister & Jellyfish

  19. Interact with the Aetherium Harvesting Unit on the bottom floor of Missile Silo B.
  20. Next, locate and shoot the Aetherium Crystals, which line the walls of the silo to drop Aetherium Crystal Chunks.
  21. Once 20 chunks have been collected (shared inventory among all players), return to and interact with the Aetherium Harvesting Unit to deposit the Aetherium Crystal Chunks.
  22. Upon depositing all the required chunks, a wave of enemies will spawn. Eliminate these enemies, then interact with the harvesting unit to collect the Aetherium canister and replace your Field Upgrade.
  23. Navigate to Missile Silo D and locate the large Aether jellyfish. While standing on the staircase closest to the jellyfish, activate the Aetherium Field Upgrade to enter the jellyfish.
  24. While within the jellyfish, you're able to collect one of the launch keys.
  25. Silo C: Mimics

  26. In the Main Hub area connecting the silos, a bunch of mimics will spawn disguised as various items like TVs and Plants.
  27. After killing the Mimics, interact with the corpse that can be found within the corridor leading to Silo C.
  28. Interacting with the corpse will spawn Ruzarkon the Twisted. Defeat this HVT Mimic to collect one of the Launch Keys.
  29. Warning: Point of No Return. Once you activate the three missiles, you will be put into the Boss Fight

  30. Once all keys are collected, activate all missiles in order within the time limit using the control panel in each silo. Wrong order or timeout just means you can try again immediately.
  31. To find the correct order, check the three lights below the keyhole on each control panel. The green light's position indicates that silo's place in the sequence.
    • For Example, If Silo D's Light is green in the third position and Silo A's Light is green in the second position, the activation order will be B, A, D.
  32. Legion Boss Fight

  33. Recommended: Death Machine Scorestreak

  34. Once you activate all three panels, a ten-minute countdown will start. You will have to complete the Boss Fight in this amount of time, or you will fail and have to start over.
  35. Go to the hub room (where all the mimics spawned) and run up the stairs to outside to start the boss fight.
  36. The boss is a giant floating tempest. Shoot it in the chest until it breaks and Legion becomes stunned. Three energy orbs will appear; destroy them before the stun wears off.
  37. Once all three orbs are destroyed, Legion will die, and you will have completed the Easter Egg.
  38. When one orb is destroyed, Legion instantly retracts the rest regardless of stun time, so try to damage all orbs equally before popping any. If you brought a Death Machine, skip the chest (damage reduction applies) and save it for the Orbs.

'Operation Excision' Main Quest

Stats (Solo): Difficulty - 3/10, Est. Completion Time - 30 to 45 Mins

  1. Obtain the Beacon Listening Device

  2. Reach Round 3. After selecting warp at the beacon on round 1, shoot/melee the beacon till it breaks, and leans over to skip round 2 and go straight to round 3. If the round 3 region is the Sanatorium, you'll need to go to round 4 to get a non-sanatorium region.
  3. Find a red rift and walk into it. You'll be teleported into the sky; fly into the next rift in front of you. Keep going until a light appears and there are no more rifts (usually 3-4 total). Follow the light to where it lands to find the Beacon Listening Device.
    • If you miss a rift or take too long, it'll disappear, and you'll need to go to the next region to try again.
    Map NameLocation On Map
    AlpineMap
    ArmadaMap
    CollateralMap
    DugaMap
    GolovaMap
    RukaMap
    ZooMap
  4. Go to the Beacon and select "Respond." You can warp as soon as the beacon lets you interact again, or wait for the dialogue to finish.
  5. Once you're in the Sanatorium region, find the crashed helicopter (Location on Map) and kill the enemies guarding it. Once the enemies are dead, interact with the Omega Audio Recording sticking out of the helicopter.
  6. Assemble Modified Rover

  7. Locate and shoot the Red Aethereal Orb (Locations on Map) to get it to move to the Rover (Location on Map). The Orb moves roughly in the direction you shoot it, so get behind the Orb with the Rover in front of you and shoot until it reaches the Rover.
  8. Locate the Broken Mystery Box (Location on Map), which has an Aether Bunny sitting on top of it. Interact with the bunny to spawn a wave of enemies, eliminate these enemies, then interact with the bunny once more to equip it. You must bring it to the Rover.
  9. Once you place the Bunny in the Rover, the Orb will enter the Rover after a few seconds, and a radio will fall to the floor behind the Rover.
  10. Rover Escort / Orda Boss Fight

  11. Warning: Point of No Return. Once you activate Rover after putting the Aether Bunny in it, you will be put into the Boss Fight and you will lose access to PAP, Wunderfizz, etc.

  12. Activate the Rover and escort it until it reaches Monument Walk. Navigate to the rooftop of the Monument, as indicated by the waypoint, and interact with the Omega Audio Recording near the dead bodies.
  13. Once the recording is done, a 5:20 Countdown will start. You must defeat Orda and all the enemies before the timer runs out.
  14. Once all the enemies are defeated, board the Helicopter to start the cutscene and complete the Easter Egg.

'The Pact' Super Easter Egg (Spawn w/ upgraded weapon rarity)

  1. Complete at least two Easter Eggs on any maps.
  2. Warp to the 'Zoo' region either through completing objectives or via interacting with a mask in various regions. Interacting with a mask forces your next region to be 'Zoo'. Mask Locations:
  3. Navigate to this location in 'Zoo' and interact with the Ritual Site and watch the short cutscene.
  4. Based on the number of Easter Eggs completed, the starting weapon's rarity will change. Epic (purple) is all six quests completed, Rare (Blue) is four quests completed and Uncommon (Green) is two quests completed.
  5. Interacting with the Ritual Site again will disable the weapon upgrade, but you can come back whenever to get it back.
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